Your World
Set your premise and any world-level lore. Every World Engine already comes with its own world — this feeds into that world's existing lore. All optional.
A label for this set of world-lore (also names the file). Optional.
A few sentences setting up your personal story, plus any world-facts you want always true. This is added to the world the engine already has.
Your Character
The character you inhabit and portray. Optional — leave it blank to decide later, or to let other people bring their own.
Who they are, their background, what drives them. Your personal story uses this as its starting point.
Main Characters
The world's central cast — built in. Refine their details if you like; they travel with the world.
Named NPCs
Named figures the world can introduce — built in. Refine their details if you like.
Emergent Characters
Characters you add, plus any that emerged in play. These are yours to create and edit.
Locations
Places in your world. They're added as spots the story can move to.
Lore
Facts the story should treat as true — history, groups, rules, secrets. Each is sent to the AI only when it comes up, so big lore stays cheap.
Review & Save
Here's your world, and what it costs each turn.
Sound & Art
Tools that belong to your World Engine itself — they apply to this engine on your device, not to the world file you share.
Put image files in one folder, each named after a character or a location (for example an image named Cloud, or Wutai). Choose that folder and the engine shows the right picture whenever that character or place is in the scene. 1200×1800 (2:3) is the ideal shape — and no images at all is fine, the story still works.
Score the world your way — upload your own clips for the effects and music below. They play in this engine on your device.